Greetings from Cookie Run: OvenBreak!
Get ready to meet the adorable and fuzzy Cookiemals!
Here’s what’s inside the January 28 update.
1. Cookiemals & Pure Cream
- Cookiemals: Choco Ring Lion Cookie, Buttershell Fox Cookie, and Maple Panda Cookie alternate to run & use their unique Skills.
- Pure Cream: Creates Pure Cream Jellies.
2. New Treasure: Darkwind Quiver
Shoots darkwind arrows to destroy obstacles.
3. New Costumes
- Wind Archer Cookie’s Zephyr of Life (Legendary)
- Pomegranate Cookie’s Twisted Labyrinth (Super Epic)
4. New Mode: Story Run - The Hidden Truth of the City
Follow Windcatcher and find out what happened in the City of the Millennial Tree!
5. New Events
- Make it Shine: Darkwind Quiver
- Ancient Gift Shop: complete missions to get rewards!
6. New Guild Run Season: Chocolate Ruins
- New Arenas with new rules!
- Check out the new dish in the Guild Kitchen too!
7. Coming Soon
- Custom Runs: Spring Season
- Pomegranate Cookie’s Infinite Trial
- Legendary Pet: Windcatcher
- Legendary Pet: Windcatcher
- Red Bean Cookie’s Winter Wrangler (Super Epic Costume)
- Churro Cookie
- New Breakout Episode: City of the Millennial Tree
* These will be coming mid-February! Stay tuned for more info on our official community channels!
8. Misc.
Balance Changes & Bug Fixes
- Wind Archer Cookie: changed fallen spirits to appear in fixed intervals, fallen spirits and dark spirits now appear in a fixed order, fallen spirits now match Wind Archer Cookie's running speed.
- Red Bean Cookie: changed Speed Points granted after riding the Penguin Sled to remain more consistent. (Collecting Gold Fish Treat Jellies while sledding will grant a slightly different amount of points.)
- Macaron Cookie: fixed an issue that caused the Macaron Parade to act abnormally after being paused and restarted (such as from entering Bonus Time) by adding time to the Skill's duration.
- Muscle Cookie: fixed a bug that allowed Muscle Cookie to immediately throw and rethrow kettlebells in rapid pace once landing on a high platform.
- Ananas Dragon Cookie: changed the Skill to prevent Energy drain the moment Ananas Dragon Cookie impacts the ground.
- Soda Cookie: fixed an issue that caused a very slight difference in intervals for Soda Jellies.
- Wizard Cookie: fixed an issue that caused obstacles that had not even appeared on the map to be destroyed and create Arcane Ice Cream Jellies while flying.
- Pocket Watch Referee: cooldown now locked to remain constant, increased points for all Jellies during the Pet's Magnetic Effect.
- Pistachio Firefly: cooldown now locked to remain constant, increased Energy restored and Blast duration from Recovery Blast Potions.
- Cotton Candy Bird: cooldown now locked to remain constant, increased Blast duration from Love Letters.
- Dragon's Tail: cooldown now locked to remain constant, increased destruction points from Guardian Dragon.
- Ruby Pomegranate: Pomegranate Seed Jellies can now travel further and no longer fall into holes.
- Sweet Rice Seal: changed to also roll around during Magnetic Effect, points from rolling are now granted more consistently.
- Mysterious Nutrient Ampoule: will now cover a part of a hole near the spawning point of Magic Light Trees before reaching the end of its cooldown.
- Ticking Treasure Chest: will now cover a part of a hole near the spawning point of Treasure Chests before reaching the end of its cooldown. Cooldown now locked to remain constant and increased points for collecting Giant, Blast, Magnetic, Bear Jelly Parties, and Coin Magic Jellies.
- Forbidden Manuscript: fixed an issue that reset the cooldown once a relay started, cooldown increased but now locked to remain constant.
- Rainbow Headphones: fixed the Treasure's Enhancement Effect text.
- Bearstone Ring: fixed an issue that caused the Treasure's Enhancement Effect to not activate properly.
- Changed Ion Cookie Robot & the Dragon Cookies to now gain a Super Magnetic Effect during their Skills.
Guild Runs: Postseason
- The postseason begins once a regular season is over and its results have been calculated. The postseason will proceed as a single-elimination tournament of 1v1 matches.
- The winning Guild will be granted a Victory Trophy. If your Guild has qualified for the postseason, compete and give it your all to claim victory!
- Only the top 12 Guilds of a Guild Run Season will qualify for the postseason.
- You must have run in a Guild Run Season at least 10 times with your Guild to participate in the tournament.
- Each Guild Member is given 10 Tickets per round. There is no other way to gain Tickets!
- Check the Guild Run information pop-up for more details!
Cheering for Guilds in the Postseason
- During the postseason, there are opportunities to cheer for a specific Guild.
- You can cheer for the Guild you think will win in each postseason round. If the Guild you cheered for wins, you will earn a reward and a special Title!
- You must be part of a Guild to cheer in the postseason. (Any Guild, not just postseason qualifiers!)
- Cheering is only possible during the “Breaktime” period. Once the round begins, you will be unable to cheer for a Guild.
- Cheering is only possible during the “Breaktime” period. Once the round begins, you will be unable to cheer for a Guild.
- Check the Postseason information pop-up for more details once the Guild Run Season has ended!
History & Lobbies
- New features have been added to the Guild Information pop-up: History & Lobbies.
- The History tab will show accolades such as Badges, Medals, or Trophies earned from Guild Run Seasons and Guild Run Postseasons.
- The Lobby tab will show a Guild’s Lobby Design. Tap on another Guild and make your way to the Lobby tab to check out their Guild Lobby!
This is the most fun
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